[OCT 11 2026 | MRPD | v1.0.3 | HOTFIX | Mission Row Police Department]
• A few bugs have been fixed.
[OCT 10 2026 | MRPD | v1.0.2 | NEW, FIX | Mission Row Police Department]
• Escrow locks have been removed from the 3D text signs.
• Some previously uneditable textures have been added to the YTD files.
[OCT 10 2026 | MRPD Script | v1.0.1 | NEW, FIX | Mission Row Police Department - Elevator]
• Added support for QB-Target and ox_target.
• Added job access management options to the elevator's config.
• Added multiple language options.
• Notify and Text UI systems can now be configured through the config.
• Added custom framework job checks to the config.
• config.lua (The old config.lua has been renamed to core_config.lua.)
• client/interaction.lua (Unencrypted and fully editable.)
[SEP 29 2026 | MRPD | v1.0.1 | NEW, FIX | Mission Row Police Department]
• Fixed some collision issues on the exterior.
• Added mrpd_entityset_mods.lua to the escrow ignore list.
• Added editable 2D variants of the 3D MRPD lettering.
• Fixed some texture issues.
[SEP 29 2026 | MRPD Script | v1.0.1 | FIX | Mission Row Police Department - Scripts]
• Fixed an issue where sounds from the Hygiene System (Stress Relief) script could be heard from too far away.
[SEP 28 2026 | Afterlife | v2.0.4 | FIX | Afterlife Tuners Garage V2]
• A few bugs have been fixed.
[SEP 28 2026 | Afterlife Script | v1.0.3 | IMPROVEMENT | Afterlife Tuners Garage V2 - Carlift Script]
• Added support for users with different draw text systems.
[JUN 14 2026 | Afterlife | v2.0.3 | IMPROVEMENT | Afterlife Tuners Garage V2]
• A few props with textures that could not be changed have been reworked, and their texture files have been added to the YTD.
[MAR 05 2026 | Sandy Shores | v1.0.5 | IMPROVEMENT, FIX | Sandy Shores Sheriff & Hospital]
• The issue with the scenario file has been fixed.
• Fixed a few issues.
• Optimization has been improved.
[FEB 28 2026 | Afterlife | v2.0.2 | IMPROVEMENT | Afterlife Tuners Garage V2]
• An optional option has been added to disable the racetrack.
[FEB 27 2026 | Sandy Shores | v1.0.4 | IMPROVEMENT | Sandy Shores Sheriff & Hospital]
• The editable 2D versions of the logos used in the Sheriff building have been added to the “Optional” folder as an alternative.
• If you prefer, you can replace the 3D logos with the 2D versions and customize them by editing the textures as you wish.
[FEB 25 2026 | Afterlife | v2.0.1 | IMPROVEMENT, FIX | Afterlife Tuners Garage V2]
• Fixed a few issues.
• Optimization has been improved.
[FEB 25 2026 | Afterlife Script | v1.0.2 | IMPROVEMENT, FIX| Afterlife Tuners Garage V2 - Carlift Script]
• Optimization has been improved.
• Added lift coordinates to the config file. You can now place additional lifts at any desired location.
• Fixed a few issues.
• Fixed an issue where the lift would fall through the map.
• Added lift fix commands in case the lift falls. These commands are restricted to relevant jobs.
• /liftid - Type this command to find the lift IDs. Typing this command again will hide the lift IDs.
• /liftfix "id" - Type this command to respawn the lift with the specified ID.
• /liftfix all - Type this command to respawn all lifts.
[FEB 19 2026 | Afterlife Script | v1.0.1 | IMPROVEMENT, FIX| Afterlife Tuners Garage V2 - Carlift Script]
• A few bug fixes were made.
• Locales are now editable.
• Bridge is now editable.
• vRP framework has been added to the options.
[FEB 04 2026 | Sandy Shores | v1.0.3 | IMPROVEMENT, FIX | Sandy Shores Sheriff & Hospital]
• The screen textures of the monitors inside the hospital have been set to be editable.
• A few issues on the exterior have been fixed.
[DEC 27 2025 | Sandy Shores | v1.0.2 | IMPROVEMENT | Sandy Shores Sheriff & Hospital]
• Sheriff interior’s shadowmaps have been reorganized. The sheriff logos no longer have shadowmaps.
• The logos located on the floor in the Sheriff interior have been reconfigured to be editable again.
[NOV 27 2025 | Sandy Shores | v1.0.1 | IMPROVEMENT, FIX | Sandy Shores Sheriff & Hospital]
• The Sheriff logos on the exterior of the sheriff building have been set as a separate prop, and the escrow locks have been removed so they can be edited.
• A few issues on the exterior have been fixed.